AI Builder Guide

How the custom game builder works

Build to know with AI helps teachers turn a lesson idea, typed content, or a PDF into a playable classroom game. The builder creates a game page, saves the link, and lets the teacher edit it anytime.

AIPrompt Builder PDFContent Reader KGAge Level 2TTwo Teams SCScores LKShare Link AIPrompt Builder PDFContent Reader KGAge Level 2TTwo Teams SCScores LKShare Link

Example teacher prompt

Make a two-team English quiz for KG students about A, B, C sounds. Use 10 rounds and save scores.

Output

A playable game

Link

Share with class

Records

Name, roll, score

1

Choose mode

Select single-player or two-team multiplayer. For team games, enter exactly two team names.

2

Add content

Write a prompt, paste lesson notes, or upload a PDF so the AI can create game questions.

3

Generate game

The builder creates a complete HTML game with layout, scoring, rounds, and replay flow.

4

Save and share

Save the game link, edit it later, and optionally record student name, roll number, and score.

Teacher workflow

What happens after signup?

After email verification, the teacher opens the dashboard, chooses Custom Games, completes the wizard, and clicks Create Game. The saved game appears in the teacher's saved list.

Local game

Best for one computer, projector, or classroom practice.

Live room

Best for multiple devices and two-team classroom play.

PDF reader

Use lesson PDF text as source material for game questions.

Score recording

Ask students for name and roll number, then save final scores.

Common questions

Can I edit a generated game later?

Yes. Saved games stay attached to the teacher account. Open the saved game list, click Edit, update the prompt/settings, and save again.

Can students play without seeing my builder?

Yes. Teachers share the game link. Students play the game page, while builder and saved-game tools remain inside the teacher dashboard.

Does the builder support team games?

Yes. The wizard supports single-player games and exactly two-team games, with optional live room behavior.